AI Insights · Timothy · October 2021
Top 5 Simulator Games on iOS in Germany Q3 2021
A look at the performance of the top 5 simulator games on iOS in Germany during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 simulator games on iOS in Germany. Here's a detailed look at the weekly downloads, revenue, and active users for these popular apps.
Fidget Trading 3D- Toy Collect from MagicLab started strong with around 72K downloads in the first week of July but experienced a consistent decline, dropping to about 1.3K by the end of September. Active users followed a similar trend, starting at approximately 70K and decreasing to around 6.5K by the end of the quarter.
Trading Master 3D - Fidget Pop by Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi saw a peak of 72K downloads in the first week of July. Downloads then gradually decreased to 757 by the last week of September. Active users also saw a downward trend, starting at 61.5K and ending at roughly 6K. The app generated minimal revenue, peaking at $68 in the second week of July.
Judgment Day: Angel of God by Bolga Games had a notable increase in downloads, peaking at approximately 28.9K in the second week of August before declining to about 1.3K by the end of September. Active users mirrored this trend, reaching a high of 27.9K in late July and falling to around 2.8K by the end of the quarter. Revenue peaked at $180 in the second week of August but dropped to zero by the end of September.
Cashier 3D from Rollic Games saw its downloads fluctuate throughout the quarter, peaking at around 14.1K in the first week of July and ending at about 3.6K in the last week of September. Active users showed a similar pattern, starting at 13.9K and ending at approximately 7.1K. Revenue peaked at $82 in the first week of July but saw a decline thereafter.
Makeover Studio 3D by Kwalee Ltd experienced a peak in downloads at around 9.8K in the last week of July, followed by a decline to approximately 3.6K by the end of September. Active users saw an increase to around 14.7K in late July but decreased to about 6.4K by the end of the quarter. Revenue peaked at $137 in the last week of September.
These trends highlight the dynamic nature of the mobile simulator games market in Germany. For more detailed insights and data, visit Sensor Tower.